I have waited here arround expecting that someone would build a plugin to read (read only) informations from P3D but this did not happend.
So, I tried.... and managed to do it.
In fact, I export the information from P3D via a .lua with FSUIPC. Then, Iread the exported informations via a .dll VB plugin and insert them into P3D.
I have actually planned to use the following datas :
Values at begining of sim
Season: 0=Winter, 1=Spring, 2=Summer, 3=Fall
Type of Aircraft
Model of Aircraft
Values to update every second
Time of day indicator, 0=Dawn, 1=Day, 2=Dusk, 3=Night
0=airborne, 1=on ground
True air speed
Indicated air speed
Engine 1 starter switch Jet/turbo: 0=Off, 1=Start, 2=Gen; Prop: 0=Off, 1=right, 2=Left, 3=Both, 4=Start
Engine 2 starter switch Jet/turbo: 0=Off, 1=Start, 2=Gen; Prop: 0=Off, 1=right, 2=Left, 3=Both, 4=Start
With these datas, I can initiate a taxi checklist when ground speed is over X, initiate a after takeoff checklist when not on ground anymore, receive calls for transition altitude, passing 10'000 feet, after landing and shutdown checklists.
I'm planning on uploading everything necessary so that everyone else can use it and why not improve it.
But, before doing so, are they other datas you would like to have in VA from P3D/FSX ?
If yes, what data and why (so that I understand what you whant to do with the data and can configure properly - Also because your idea could interest me for my own pluggin development).
So, feel free to feed this thread